Index: bunco_app.py
==================================================================
--- bunco_app.py
+++ bunco_app.py
@@ -100,10 +100,30 @@
     if player.smsnumber:
         message = f"Having {wonlost} the last round, you move from {table_from} to {table_to}."
         sms(player.smsnumber, message)
 
 bunco.table_move_callback = sms_table_move
+
+def sms_all_situations():
+    for table in g.tables:
+        for player in table.players:
+            if player.smsnumber:
+                sitch = table.get_player_situation(player)
+                msg = f"You are sitting at {table} with {sitch['teammate']} for a teammate. " \
+                    + f"{sitch['opponents'][0]} and {sitch['opponents'][1]} form the opposition."
+                sms(player.smsnumber, msg)
+
+def sms_all(message):
+    if enable_sms:
+        status("Sending SMS to all players…")
+        for player in g.players:
+            if player.smsnumber:
+                sms(player.smsnumber, message)
+    else:
+        status("SMS messaging is disabled!")
+
+display_dashboard()
 
 def excel_sheet(title):
     wb = xlsxwriter.Workbook('bunco.xlsx')
     ws = wb.add_worksheet('Overview')
     style = {}