import bunco
from blessings import Terminal
t = Terminal()
g = bunco.Game("players.csv")
def plural(str,n,suffix="s"):
return str + suffix if n > 1 else str
def print_center(before, string, after):
col = int((t.width - len(string)) / 2) - 1
print(f"{t.move_x(col)}{before}{string}{after}")
def display_dashboard():
print(t.clear,t.move(0,0))
print_center(t.bold_red,"B U N C O S I M U L A T O R", t.normal)
print(f"{t.red}{'-'*t.width}{t.normal}\n")
# Print column headings for rounds
rounds = [str(n + 1).rjust(4) for n in range(g.current_round())]
round_str = "".join(rounds)
print(f"{t.move_x(18)}{t.bold}{round_str}{t.normal}")
# Print table of players and their scores each round
for table in g.tables:
print(f" {t.blue}{table}")
for player in table.players:
if player is bunco.fuzzydie_holder:
print(f"🎲",end='')
print(f"{t.move_x(3)}{t.cyan}{player}{t.normal}",end='')
for n in range(g.current_round()):
print(t.move_x(18+(4*n)),end='')
print(str(player.round_scores[n]).rjust(4),end='')
print('')
g.play_one_round()
display_dashboard()
def do1():
g.prep_next_round()
g.play_one_round()
display_dashboard()
def summary(n):
return summary_text(g.players[n])
def summary_text(player):
for table in g.tables:
if player in table.players:
curtable = table
break
sitch = curtable.get_player_situation(player)
if player.round_scores[g.current_round()-1] > sitch['opponent_score']:
winloss = "beating"
else:
winloss = "losing to"
foe_names = " & ".join([str(opp) for opp in sitch['opponents']])
bunco_ct = player.round_bunco_counts[g.current_round()-1]
if bunco_ct > 0:
buncos = f" (& {bunco_ct} {plural('bunco',bunco_ct)}!)"
else:
buncos = ""
ts = [f"Round {g.current_round()} @ {curtable} with {sitch['teammate']}:",
f"You made {player.round_roll_counts[g.current_round()-1]} rolls,",
f"adding {player.personal_roll_scores[g.current_round()-1]} pts{buncos}",
f"to your team score of {player.round_scores[g.current_round()-1]},",
f"{winloss} {foe_names}’s score of {sitch['opponent_score']}."]
return " ".join(ts)