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log(curplayer, f"{curplayer} finishing up [their] turn")
while curplayer.current_roll:
table.tick()
self.increment_tick()
# Settle ties at each table by doing a roll-off as many times as needed
for table in self.tables:
while table.team1_score == table.team2_score:
log('all', f"{table} having a roll-off to resolve a tie")
table.roll_off()
log_db = sqlite3.connect("bunco.sqlite")
log_dbc = log_db.cursor()
def run_query(*args):
log_dbc.execute(*args)
log_db.commit()
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>
>
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log(curplayer, f"{curplayer} finishing up [their] turn")
while curplayer.current_roll:
table.tick()
self.increment_tick()
# Settle ties at each table by doing a roll-off as many times as needed
for table in self.tables:
log('all', f"{table}: Team 1 {table.team1_score} pts, Team 2 {table.team2_score} pts")
while table.team1_score == table.team2_score:
log('all', f"{table} having a roll-off to resolve a tie")
table.roll_off()
log('all', f"{table}: Team 1 {table.team1_score} pts, Team 2 {table.team2_score} pts")
log_db = sqlite3.connect("bunco.sqlite")
log_dbc = log_db.cursor()
def run_query(*args):
log_dbc.execute(*args)
log_db.commit()
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