Overview
Comment: | Summary texts for players after each round |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
5623095e1629cd7a3a1d9c2f79fce851 |
User & Date: | joel on 2018-11-22 05:18:44 |
Other Links: | manifest | tags |
Context
2018-11-22
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13:20 | Log team scores at each table check-in: a09452 user: joel tags: trunk | |
05:18 | Summary texts for players after each round check-in: 562309 user: joel tags: trunk | |
04:05 | Evolve dashboard display check-in: 3270d1 user: joel tags: trunk | |
Changes
Modified bunco.py from [bdb21a] to [f4b738].
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210 211 212 213 214 215 216 217 218 219 220 221 222 223 | def prep_new_round(self): self.team1_score = 0 self.team2_score = 0 self.active_player = -1 for player in self.players: player.prep_new_round() def assign_teams(player_list): players_per_table = 4 tables = [] random.seed() if len(player_list) % players_per_table != 0: | > > > > > > > > > > > > > > > | 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 | def prep_new_round(self): self.team1_score = 0 self.team2_score = 0 self.active_player = -1 for player in self.players: player.prep_new_round() def get_player_situation(self, player): player_index = self.players.index(player) if player_index % 2 == 0: opponents = self.players[1::2] opponent_score = self.team2_score else: opponents = self.players[0::2] opponent_score = self.team1_score teammate = self.players[teammate_lookup[player_index]] return {'teammate': teammate, 'opponents': opponents, 'opponent_score': opponent_score} def assign_teams(player_list): players_per_table = 4 tables = [] random.seed() if len(player_list) % players_per_table != 0: |
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Modified bunco_app.py from [b5e7e7] to [894897].
1 2 3 4 5 6 7 8 9 10 11 12 13 | import bunco from blessings import Terminal t = Terminal() g = bunco.Game("players.csv") def print_center(before, string, after): col = int((t.width - len(string)) / 2) - 1 print(f"{t.move_x(col)}{before}{string}{after}") def display_dashboard(): print(t.clear,t.move(0,0)) print_center(t.bold_red,"B U N C O S I M U L A T O R", t.normal) | > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | import bunco from blessings import Terminal t = Terminal() g = bunco.Game("players.csv") def plural(str,n,suffix="s"): return str + suffix if n > 1 else str def print_center(before, string, after): col = int((t.width - len(string)) / 2) - 1 print(f"{t.move_x(col)}{before}{string}{after}") def display_dashboard(): print(t.clear,t.move(0,0)) print_center(t.bold_red,"B U N C O S I M U L A T O R", t.normal) |
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33 34 35 36 37 38 39 | g.play_one_round() display_dashboard() def do1(): g.prep_next_round() g.play_one_round() display_dashboard() | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | g.play_one_round() display_dashboard() def do1(): g.prep_next_round() g.play_one_round() display_dashboard() def summary(n): return summary_text(g.players[n]) def summary_text(player): for table in g.tables: if player in table.players: curtable = table break sitch = curtable.get_player_situation(player) if player.round_scores[g.current_round()-1] > sitch['opponent_score']: winloss = "beating" else: winloss = "losing to" foe_names = " & ".join([str(opp) for opp in sitch['opponents']]) bunco_ct = player.round_bunco_counts[g.current_round()-1] if bunco_ct > 0: buncos = f" (& {bunco_ct} {plural('bunco',bunco_ct)}!)" else: buncos = "" ts = [f"Round {g.current_round()} @ {curtable} with {sitch['teammate']}:", f"You made {player.round_roll_counts[g.current_round()-1]} rolls,", f"adding {player.personal_roll_scores[g.current_round()-1]} pts{buncos}", f"to your team score of {player.round_scores[g.current_round()-1]},", f"{winloss} {foe_names}’s score of {sitch['opponent_score']}."] return " ".join(ts) |