Overview
Comment: | Move I/O out of game API into a proper app (closes [c68bc6d850]) |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
c760b26a2f687064920be461f084ce88 |
User & Date: | joel on 2018-11-21 23:02:34 |
Other Links: | manifest | tags |
References
2018-11-21
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23:03 | • Closed ticket [c68bc6]: Make the game API “headless” plus 4 other changes artifact: f09e0f user: joel | |
Context
2018-11-22
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03:07 | Ensure team is properly credited when a player has to finish up after round ends check-in: d96413 user: joel tags: trunk | |
2018-11-21
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23:02 | Move I/O out of game API into a proper app (closes [c68bc6d850]) check-in: c760b2 user: joel tags: trunk | |
22:18 | Log the end of each round, player turn-finishing (substantially completes [73c0c06c42]) check-in: aeff9e user: joel tags: trunk | |
Changes
Modified bunco.py from [3e3162] to [8b36c5].
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328 329 330 331 332 333 334 | def play_one_round(self): # Go until one of the head table teams reaches 21 pts while max(self.tables[0].team1_score, self.tables[0].team2_score) < 21: self.tick() log("all", "BUNCO!! A team at the Head Table has hit 21 points.") | < < < < < < | 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 | def play_one_round(self): # Go until one of the head table teams reaches 21 pts while max(self.tables[0].team1_score, self.tables[0].team2_score) < 21: self.tick() log("all", "BUNCO!! A team at the Head Table has hit 21 points.") # Finish up scoring for any players that have unscored rolls for player in self.players: if player.current_roll: log(player, f"{player} finishing up [their] turn") while player.current_roll: player.tick() self.increment_tick() # Settle ties at each table by doing a roll-off as many times as needed for table in self.tables: while table.team1_score == table.team2_score: log('all', f"{table} having a roll-off to resolve a tie") table.roll_off() log_db = sqlite3.connect("bunco.sqlite") log_dbc = log_db.cursor() def run_query(*args): log_dbc.execute(*args) log_db.commit() |
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Added bunco_app.py version [9349c8].
> > > > > > > > | 1 2 3 4 5 6 7 8 | import bunco g = bunco.Game("players.csv") g.play_one_round() print("\n\n\t\tB U N C O !!!\n\n") g.print_status() |